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Differentiable renderers provide a direct mathematical link between an object's 3D representation and images of that object. In this work, we develop an approximate differentiable renderer for a compact, interpretable representation, which we call Fuzzy Metaballs. Our approximate renderer focuses on rendering shapes via depth maps and silhouettes. It sacrifices fidelity for utility, producing fast runtimes and high-quality gradient information that can be used to solve vision tasks. Compared to mesh-based differentiable renderers, our method has forward passes that are 5x faster and backwards passes that are 30x faster. The depth maps and silhouette images generated by our method are smooth and defined everywhere. In our evaluation of differentiable renderers for pose estimation, we show that our method is the only one comparable to classic techniques. In shape from silhouette, our method performs well using only gradient descent and a per-pixel loss, without any surrogate losses or regularization. These reconstructions work well even on natural video sequences with segmentation artifacts. Project page: //leonidk.github.io/fuzzy-metaballs

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Collision detection appears as a canonical operation in a large range of robotics applications from robot control to simulation, including motion planning and estimation. While the seminal works on the topic date back to the 80s, it is only recently that the question of properly differentiating collision detection has emerged as a central issue, thanks notably to the ongoing and various efforts made by the scientific community around the topic of differentiable physics. Yet, very few solutions have been suggested so far, and only with a strong assumption on the nature of the shapes involved. In this work, we introduce a generic and efficient approach to compute the derivatives of collision detection for any pair of convex shapes, by notably leveraging randomized smoothing techniques which have shown to be particularly adapted to capture the derivatives of non-smooth problems. This approach is implemented in the HPP-FCL and Pinocchio ecosystems, and evaluated on classic datasets and problems of the robotics literature, demonstrating few micro-second timings to compute informative derivatives directly exploitable by many real robotic applications including differentiable simulation.

We present a technique for dense 3D reconstruction of objects using an imaging sonar, also known as forward-looking sonar (FLS). Compared to previous methods that model the scene geometry as point clouds or volumetric grids, we represent the geometry as a neural implicit function. Additionally, given such a representation, we use a differentiable volumetric renderer that models the propagation of acoustic waves to synthesize imaging sonar measurements. We perform experiments on real and synthetic datasets and show that our algorithm reconstructs high-fidelity surface geometry from multi-view FLS images at much higher quality than was possible with previous techniques and without suffering from their associated memory overhead.

We propose a symbolic execution method for programs that can draw random samples. In contrast to existing work, our method can verify randomized programs with unknown inputs and can prove probabilistic properties that universally quantify over all possible inputs. Our technique augments standard symbolic execution with a new class of \emph{probabilistic symbolic variables}, which represent the results of random draws, and computes symbolic expressions representing the probability of taking individual paths. We implement our method on top of the \textsc{KLEE} symbolic execution engine alongside multiple optimizations and use it to prove properties about probabilities and expected values for a range of challenging case studies written in C++, including Freivalds' algorithm, randomized quicksort, and a randomized property-testing algorithm for monotonicity. We evaluate our method against \textsc{Psi}, an exact probabilistic symbolic inference engine, and \textsc{Storm}, a probabilistic model checker, and show that our method significantly outperforms both tools.

Asymptotic study on the partition function $p(n)$ began with the work of Hardy and Ramanujan. Later Rademacher obtained a convergent series for $p(n)$ and an error bound was given by Lehmer. Despite having this, a full asymptotic expansion for $p(n)$ with an explicit error bound is not known. Recently O'Sullivan studied the asymptotic expansion of $p^{k}(n)$-partitions into $k$th powers, initiated by Wright, and consequently obtained an asymptotic expansion for $p(n)$ along with a concise description of the coefficients involved in the expansion but without any estimation of the error term. Here we consider a detailed and comprehensive analysis on an estimation of the error term obtained by truncating the asymptotic expansion for $p(n)$ at any positive integer $n$. This gives rise to an infinite family of inequalities for $p(n)$ which finally answers to a question proposed by Chen. Our error term estimation predominantly relies on applications of algorithmic methods from symbolic summation.

Reconstructing 3D objects from 2D images is both challenging for our brains and machine learning algorithms. To support this spatial reasoning task, contextual information about the overall shape of an object is critical. However, such information is not captured by established loss terms (e.g. Dice loss). We propose to complement geometrical shape information by including multi-scale topological features, such as connected components, cycles, and voids, in the reconstruction loss. Our method uses cubical complexes to calculate topological features of 3D volume data and employs an optimal transport distance to guide the reconstruction process. This topology-aware loss is fully differentiable, computationally efficient, and can be added to any neural network. We demonstrate the utility of our loss by incorporating it into SHAPR, a model for predicting the 3D cell shape of individual cells based on 2D microscopy images. Using a hybrid loss that leverages both geometrical and topological information of single objects to assess their shape, we find that topological information substantially improves the quality of reconstructions, thus highlighting its ability to extract more relevant features from image datasets.

Opinion summarization is the task of creating summaries capturing popular opinions from user reviews. In this paper, we introduce Geodesic Summarizer (GeoSumm), a novel system to perform unsupervised extractive opinion summarization. GeoSumm involves an encoder-decoder based representation learning model, that generates representations of text as a distribution over latent semantic units. GeoSumm generates these representations by performing dictionary learning over pre-trained text representations at multiple decoder layers. We then use these representations to quantify the relevance of review sentences using a novel approximate geodesic distance based scoring mechanism. We use the relevance scores to identify popular opinions in order to compose general and aspect-specific summaries. Our proposed model, GeoSumm, achieves state-of-the-art performance on three opinion summarization datasets. We perform additional experiments to analyze the functioning of our model and showcase the generalization ability of {\X} across different domains.

Neural Architecture Search (NAS) has significantly improved productivity in the design and deployment of neural networks (NN). As NAS typically evaluates multiple models by training them partially or completely, the improved productivity comes at the cost of significant carbon footprint. To alleviate this expensive training routine, zero-shot/cost proxies analyze an NN at initialization to generate a score, which correlates highly with its true accuracy. Zero-cost proxies are currently designed by experts conducting multiple cycles of empirical testing on possible algorithms, data-sets, and neural architecture design spaces. This lowers productivity and is an unsustainable approach towards zero-cost proxy design as deep learning use-cases diversify in nature. Additionally, existing zero-cost proxies fail to generalize across neural architecture design spaces. In this paper, we propose a genetic programming framework to automate the discovery of zero-cost proxies for neural architecture scoring. Our methodology efficiently discovers an interpretable and generalizable zero-cost proxy that gives state of the art score-accuracy correlation on all data-sets and search spaces of NASBench-201 and Network Design Spaces (NDS). We believe that this research indicates a promising direction towards automatically discovering zero-cost proxies that can work across network architecture design spaces, data-sets, and tasks.

Optical coherence tomography (OCT) is a micrometer-scale, volumetric imaging modality that has become a clinical standard in ophthalmology. OCT instruments image by raster-scanning a focused light spot across the retina, acquiring sequential cross-sectional images to generate volumetric data. Patient eye motion during the acquisition poses unique challenges: Non-rigid, discontinuous distortions can occur, leading to gaps in data and distorted topographic measurements. We present a new distortion model and a corresponding fully-automatic, reference-free optimization strategy for computational motion correction in orthogonally raster-scanned, retinal OCT volumes. Using a novel, domain-specific spatiotemporal parametrization of forward-warping displacements, eye motion can be corrected continuously for the first time. Parameter estimation with temporal regularization improves robustness and accuracy over previous spatial approaches. We correct each A-scan individually in 3D in a single mapping, including repeated acquisitions used in OCT angiography protocols. Specialized 3D forward image warping reduces median runtime to < 9 s, fast enough for clinical use. We present a quantitative evaluation on 18 subjects with ocular pathology and demonstrate accurate correction during microsaccades. Transverse correction is limited only by ocular tremor, whereas submicron repeatability is achieved axially (0.51 um median of medians), representing a dramatic improvement over previous work. This allows assessing longitudinal changes in focal retinal pathologies as a marker of disease progression or treatment response, and promises to enable multiple new capabilities such as supersampled/super-resolution volume reconstruction and analysis of pathological eye motion occuring in neurological diseases.

The conjoining of dynamical systems and deep learning has become a topic of great interest. In particular, neural differential equations (NDEs) demonstrate that neural networks and differential equation are two sides of the same coin. Traditional parameterised differential equations are a special case. Many popular neural network architectures, such as residual networks and recurrent networks, are discretisations. NDEs are suitable for tackling generative problems, dynamical systems, and time series (particularly in physics, finance, ...) and are thus of interest to both modern machine learning and traditional mathematical modelling. NDEs offer high-capacity function approximation, strong priors on model space, the ability to handle irregular data, memory efficiency, and a wealth of available theory on both sides. This doctoral thesis provides an in-depth survey of the field. Topics include: neural ordinary differential equations (e.g. for hybrid neural/mechanistic modelling of physical systems); neural controlled differential equations (e.g. for learning functions of irregular time series); and neural stochastic differential equations (e.g. to produce generative models capable of representing complex stochastic dynamics, or sampling from complex high-dimensional distributions). Further topics include: numerical methods for NDEs (e.g. reversible differential equations solvers, backpropagation through differential equations, Brownian reconstruction); symbolic regression for dynamical systems (e.g. via regularised evolution); and deep implicit models (e.g. deep equilibrium models, differentiable optimisation). We anticipate this thesis will be of interest to anyone interested in the marriage of deep learning with dynamical systems, and hope it will provide a useful reference for the current state of the art.

Dynamic programming (DP) solves a variety of structured combinatorial problems by iteratively breaking them down into smaller subproblems. In spite of their versatility, DP algorithms are usually non-differentiable, which hampers their use as a layer in neural networks trained by backpropagation. To address this issue, we propose to smooth the max operator in the dynamic programming recursion, using a strongly convex regularizer. This allows to relax both the optimal value and solution of the original combinatorial problem, and turns a broad class of DP algorithms into differentiable operators. Theoretically, we provide a new probabilistic perspective on backpropagating through these DP operators, and relate them to inference in graphical models. We derive two particular instantiations of our framework, a smoothed Viterbi algorithm for sequence prediction and a smoothed DTW algorithm for time-series alignment. We showcase these instantiations on two structured prediction tasks and on structured and sparse attention for neural machine translation.

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