We present the Deep Picard Iteration (DPI) method, a new deep learning approach for solving high-dimensional partial differential equations (PDEs). The core innovation of DPI lies in its use of Picard iteration to reformulate the typically complex training objectives of neural network-based PDE solutions into much simpler, standard regression tasks based on function values and gradients. This design not only greatly simplifies the optimization process but also offers the potential for further scalability through parallel data generation. Crucially, to fully realize the benefits of regressing on both function values and gradients in the DPI method, we address the issue of infinite variance in the estimators of gradients by incorporating a control variate, supported by our theoretical analysis. Our experiments on problems up to 100 dimensions demonstrate that DPI consistently outperforms existing state-of-the-art methods, with greater robustness to hyperparameters, particularly in challenging scenarios with long time horizons and strong nonlinearity.
Pretraining methods gain increasing attraction recently for solving PDEs with neural operators. It alleviates the data scarcity problem encountered by neural operator learning when solving single PDE via training on large-scale datasets consisting of various PDEs and utilizing shared patterns among different PDEs to improve the solution precision. In this work, we propose the Latent Neural Operator Pretraining (LNOP) framework based on the Latent Neural Operator (LNO) backbone. We achieve universal transformation through pretraining on hybrid time-dependent PDE dataset to extract representations of different physical systems and solve various time-dependent PDEs in the latent space through finetuning on single PDE dataset. Our proposed LNOP framework reduces the solution error by 31.7% on four problems and can be further improved to 57.1% after finetuning. On out-of-distribution dataset, our LNOP model achieves roughly 50% lower error and 3$\times$ data efficiency on average across different dataset sizes. These results show that our method is more competitive in terms of solution precision, transfer capability and data efficiency compared to non-pretrained neural operators.
Reinforcement learning (RL) shows promise in control problems, but its practical application is often hindered by the complexity arising from intricate reward functions with constraints. While the reward hypothesis suggests these competing demands can be encapsulated in a single scalar reward function, designing such functions remains challenging. Building on existing work, we start by formulating preferences over trajectories to derive a realistic reward function that balances goal achievement with constraint satisfaction in the application of mobile robotics with dynamic obstacles. To mitigate reward exploitation in such complex settings, we propose a novel two-stage reward curriculum combined with a flexible replay buffer that adaptively samples experiences. Our approach first learns on a subset of rewards before transitioning to the full reward, allowing the agent to learn trade-offs between objectives and constraints. After transitioning to a new stage, our method continues to make use of past experiences by updating their rewards for sample-efficient learning. We investigate the efficacy of our approach in robot navigation tasks and demonstrate superior performance compared to baselines in terms of true reward achievement and task completion, underlining its effectiveness.
Robot trajectories used for learning end-to-end robot policies typically contain end-effector and gripper position, workspace images, and language. Policies learned from such trajectories are unsuitable for delicate grasping, which require tightly coupled and precise gripper force and gripper position. We collect and make publically available 130 trajectories with force feedback of successful grasps on 30 unique objects. Our current-based method for sensing force, albeit noisy, is gripper-agnostic and requires no additional hardware. We train and evaluate two diffusion policies: one with (forceful) the collected force feedback and one without (position-only). We find that forceful policies are superior to position-only policies for delicate grasping and are able to generalize to unseen delicate objects, while reducing grasp policy latency by near 4x, relative to LLM-based methods. With our promising results on limited data, we hope to signal to others to consider investing in collecting force and other such tactile information in new datasets, enabling more robust, contact-rich manipulation in future robot foundation models. Our data, code, models, and videos are viewable at //justaddforce.github.io/.
Recent developments in adversarial attacks on deep learning leave many mission-critical natural language processing (NLP) systems at risk of exploitation. To address the lack of computationally efficient adversarial defense methods, this paper reports a novel, universal technique that drastically improves the robustness of Bidirectional Encoder Representations from Transformers (BERT) by combining the unitary weights with the multi-margin loss. We discover that the marriage of these two simple ideas amplifies the protection against malicious interference. Our model, the unitary multi-margin BERT (UniBERT), boosts post-attack classification accuracies significantly by 5.3% to 73.8% while maintaining competitive pre-attack accuracies. Furthermore, the pre-attack and post-attack accuracy tradeoff can be adjusted via a single scalar parameter to best fit the design requirements for the target applications.
Retrieval-Augmented Generation (RAG) merges retrieval methods with deep learning advancements to address the static limitations of large language models (LLMs) by enabling the dynamic integration of up-to-date external information. This methodology, focusing primarily on the text domain, provides a cost-effective solution to the generation of plausible but incorrect responses by LLMs, thereby enhancing the accuracy and reliability of their outputs through the use of real-world data. As RAG grows in complexity and incorporates multiple concepts that can influence its performance, this paper organizes the RAG paradigm into four categories: pre-retrieval, retrieval, post-retrieval, and generation, offering a detailed perspective from the retrieval viewpoint. It outlines RAG's evolution and discusses the field's progression through the analysis of significant studies. Additionally, the paper introduces evaluation methods for RAG, addressing the challenges faced and proposing future research directions. By offering an organized framework and categorization, the study aims to consolidate existing research on RAG, clarify its technological underpinnings, and highlight its potential to broaden the adaptability and applications of LLMs.
Despite the recent progress in deep learning, most approaches still go for a silo-like solution, focusing on learning each task in isolation: training a separate neural network for each individual task. Many real-world problems, however, call for a multi-modal approach and, therefore, for multi-tasking models. Multi-task learning (MTL) aims to leverage useful information across tasks to improve the generalization capability of a model. This thesis is concerned with multi-task learning in the context of computer vision. First, we review existing approaches for MTL. Next, we propose several methods that tackle important aspects of multi-task learning. The proposed methods are evaluated on various benchmarks. The results show several advances in the state-of-the-art of multi-task learning. Finally, we discuss several possibilities for future work.
Recent contrastive representation learning methods rely on estimating mutual information (MI) between multiple views of an underlying context. E.g., we can derive multiple views of a given image by applying data augmentation, or we can split a sequence into views comprising the past and future of some step in the sequence. Contrastive lower bounds on MI are easy to optimize, but have a strong underestimation bias when estimating large amounts of MI. We propose decomposing the full MI estimation problem into a sum of smaller estimation problems by splitting one of the views into progressively more informed subviews and by applying the chain rule on MI between the decomposed views. This expression contains a sum of unconditional and conditional MI terms, each measuring modest chunks of the total MI, which facilitates approximation via contrastive bounds. To maximize the sum, we formulate a contrastive lower bound on the conditional MI which can be approximated efficiently. We refer to our general approach as Decomposed Estimation of Mutual Information (DEMI). We show that DEMI can capture a larger amount of MI than standard non-decomposed contrastive bounds in a synthetic setting, and learns better representations in a vision domain and for dialogue generation.
Federated Learning (FL) is a decentralized machine-learning paradigm, in which a global server iteratively averages the model parameters of local users without accessing their data. User heterogeneity has imposed significant challenges to FL, which can incur drifted global models that are slow to converge. Knowledge Distillation has recently emerged to tackle this issue, by refining the server model using aggregated knowledge from heterogeneous users, other than directly averaging their model parameters. This approach, however, depends on a proxy dataset, making it impractical unless such a prerequisite is satisfied. Moreover, the ensemble knowledge is not fully utilized to guide local model learning, which may in turn affect the quality of the aggregated model. Inspired by the prior art, we propose a data-free knowledge distillation} approach to address heterogeneous FL, where the server learns a lightweight generator to ensemble user information in a data-free manner, which is then broadcasted to users, regulating local training using the learned knowledge as an inductive bias. Empirical studies powered by theoretical implications show that, our approach facilitates FL with better generalization performance using fewer communication rounds, compared with the state-of-the-art.
We present a large-scale study on unsupervised spatiotemporal representation learning from videos. With a unified perspective on four recent image-based frameworks, we study a simple objective that can easily generalize all these methods to space-time. Our objective encourages temporally-persistent features in the same video, and in spite of its simplicity, it works surprisingly well across: (i) different unsupervised frameworks, (ii) pre-training datasets, (iii) downstream datasets, and (iv) backbone architectures. We draw a series of intriguing observations from this study, e.g., we discover that encouraging long-spanned persistency can be effective even if the timespan is 60 seconds. In addition to state-of-the-art results in multiple benchmarks, we report a few promising cases in which unsupervised pre-training can outperform its supervised counterpart. Code is made available at //github.com/facebookresearch/SlowFast
This paper aims to mitigate straggler effects in synchronous distributed learning for multi-agent reinforcement learning (MARL) problems. Stragglers arise frequently in a distributed learning system, due to the existence of various system disturbances such as slow-downs or failures of compute nodes and communication bottlenecks. To resolve this issue, we propose a coded distributed learning framework, which speeds up the training of MARL algorithms in the presence of stragglers, while maintaining the same accuracy as the centralized approach. As an illustration, a coded distributed version of the multi-agent deep deterministic policy gradient(MADDPG) algorithm is developed and evaluated. Different coding schemes, including maximum distance separable (MDS)code, random sparse code, replication-based code, and regular low density parity check (LDPC) code are also investigated. Simulations in several multi-robot problems demonstrate the promising performance of the proposed framework.